Arrêt plus propre et qui n'empêche plus de se reconnecter automatiquement en cas de perte de réseau (normalement :) )
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@ -30,6 +30,7 @@ namespace Sean.Modules
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await guild.DefaultChannel.SendMessageAsync("Ciao les nazes !");
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await guild.DefaultChannel.SendMessageAsync("Ciao les nazes !");
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}
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}
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await Context.Client.StopAsync();
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await Context.Client.StopAsync();
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Environment.Exit(0);
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}
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}
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#endregion Methods
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#endregion Methods
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@ -47,16 +47,16 @@ namespace Sean
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await client.LoginAsync(TokenType.Bot, Environment.GetEnvironmentVariable("DiscordToken_Sean"));
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await client.LoginAsync(TokenType.Bot, Environment.GetEnvironmentVariable("DiscordToken_Sean"));
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await client.StartAsync();
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await client.StartAsync();
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client.Disconnected += Client_Disconnected;
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//client.Disconnected += Client_Disconnected;
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// Block this task until the program is closed.
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// Block this task until the program is closed.
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await Task.Delay(-1);
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await Task.Delay(-1);
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}
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}
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private Task Client_Disconnected(Exception arg)
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//private Task Client_Disconnected(Exception arg)
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{
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//{
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Environment.Exit(0);
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// Environment.Exit(0);
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return Task.CompletedTask;
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// return Task.CompletedTask;
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}
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//}
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private static void Main(string[] args)
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private static void Main(string[] args)
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{
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{
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